

#AGE OF EMPIRE 2 STRATÉGIE UPDATE#
The latest #AgeOfEmpiresIIDE update has arrived, featuring infantry-focused balance changes, new cheat codes, and… Wait for it… The Second Anniversary Event! Get ready to unlock SO. There are two major areas covered by this system – economic and military – which let you tweak stats for things like villagers’ gathering rate speed, build speed, villager HP, and starting resources on the former’s side, and building HP, counter units’ bonus damage, and military buildings’ work rate on the latter’s.

#AGE OF EMPIRE 2 STRATÉGIE PATCH#
From the devs’ preview in the patch notes, it looks like you’ll get a choice of pitting two, three, or four against the AI, and you can set options for its difficulty – with the example given being ‘extreme’.Įlsewhere, the new player handicap system for custom lobbies lets you “even the odds between friends of different skill levels” by buffing a player by up to a factor of two for a number of stats to “allow a more balanced and fun experience in lobby matches”. The new Quick Play vs AI feature is a neat addition that does exactly what its name says – it lets you dive into the mode, which is designed to let you set up certain types of games and matchmake more easily and quickly, and battle it out against an AI-controlled foe rather than using the existing human multiplayer option. It’s worth noting these are still tagged as ‘beta’ for now as the devs are continuing to monitor player feedback and make changes to co-op campaigns. There aren’t any details on what these are exactly in the patch notes, with only the various mission names listed, but now they’re live you can always go get stuck in if you’re keen to find out, stat.

The first features five missions, while the latter features six. The two new co-op campaigns are called Tariq ibn Ziyad and Tamerlane.

The RTS game’s two-year anniversary bash is now live, and it brings new co-op campaigns, Quick Play vs AI matchmaking, a new player handicap system for custom lobbies, and a ton more besides. Then, while they’re weakened, their opponent can counterattack and wipe them off the field.Age of Empires 2: Definitive Edition debuted two whole years ago this week and, to mark the occasion, Forgotten Empires has launched a huge anniversary update jammed with a load of new content and changes. The idea of this strategy is to let an opponent bash their army against a strong defense. This can even work with Villagers in a pinch because English Villagers attack with bows instead of farm implements. The Longbowmen will get increased attack speed from the Outpost and quickly dispatch the enemy. So, building walls, (preferable stone walls) and keeping on the defensive can be a good move.įor example, players can build a wall at a choke point, place an outpost behind it and move in a squad of Longbowmen when needed. Town Centers, Outposts, Towers, and Keeps increase the attack speed of nearby units when enemies are detected. The English also get a big bonus with their Network of Castles buff. Luckily, even if a player’s army of archers goes down, they should be raking in enough food to rebuild quickly. Some Men-At-Arms mixed in can help keep what army an opponent does have off of the Longbowmen so they can have maximum effect. Consider adding another Archery Range or two to increase production speed.Ībout 30-40 Longbowmen should be enough to rush more inexperienced players at this point in the game. It produces Longbowmen faster than a regular Archery Range, and by this point, players should have enough food stockpiled to start churning them out. If they’re going for the rush, players should pick the Council Hall as their building. The English get the unique Longbowman unit which is one of the best ranged units in the game for the money.
